|April 1, 2012 at 4:03 pm #2382|
I have created a new game, based on the Template and slowly moving little
I have changed my pig to another character, after packing one of Reiner’s sprites
But, the default for the Template is to use the D-Pad, when I just want the game
Thanks for a neat package. I am sure I will get this eventually!
|April 2, 2012 at 2:55 pm #2383|
Hmmm, OK, I got it working…. I seem to be able to get things working in fits and starts.
|April 2, 2012 at 4:55 pm #2384|
Hi five, Rachel!!
|April 2, 2012 at 8:44 pm #2385|
How do you change the defaults from D-Pad to Touch or vice-versa? Also could not figure this out .
|April 3, 2012 at 3:55 am #2386|
Pretty much, I had to import a chunk of the CharacterMenu in as when I was playing around,
I started with the basic template, but now as a result have most of the quexlor files
|April 15, 2012 at 3:38 pm #2427|
In IGK 5 — to set DPad or Touch as default check out the public method :
+(void) setDefaultState:(KITSettings*)state areaNumber:(int)areaNumber
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