Home › Forums › General Discussion › Your Favorite Game of All Time?
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This topic has 29 voices, contains 43 replies, and was last updated by Michael Lee 8 days ago.
| Author | Posts |
|---|---|
| Author | Posts |
| June 14, 2010 at 2:32 pm #156 | |
| Nat Weiss | Welcome to your iPhone Game Kit forum, where creators of iPhone / iPad games share insight, code, links, tricks, graphics, and, of course, dating advice. :) If you want an avatar, sign up for Gravatar, apply it to the email address you used for this forum, and your avatar will magically appear. If you’re looking to try a cartoon-style avatar, try FaceYourManga. Also, if you want to get email updates on these forum topics, try notify.me. What is your favorite video game of all time? |
| July 6, 2010 at 8:08 am #603 | |
| garyk1968 | Hi Nat, Just got the ‘kit’ and all looks very good so far! I’ve already done 3 apps (business, utility and fun) but really want to tackle a game now. I had taken a quick look at tiled/cocos2d before but your book does a nice walkthrough of creating levels. For my first game I want to do a top down racing game and just wondered how you would tackle it. I want the road to narrow/widen so I’m thinking perhaps drawing tiles dynamically at the top of the screen and then scrolling them down? Cheers Gary |
| July 7, 2010 at 5:57 am #604 | |
| Nat Weiss | Hi Gary, Of the top of the head, you could design your whole level in the Tiled editor. You could make narrow or wide sections, depending on the graphics you choose to use. Then you could program the game so that your main character/car just drives up/across the screen. It might be easier to do it this way than dynamically figuring out the tiles. If, however, you do want to do it dynamically you could create a |
| July 7, 2010 at 7:43 pm #605 | |
| garyk1968 | Thanks for that Nat. Just as an aside do you just copy all the Cocos2D files into your project? I installed one of the Cocos2D XCode templates but when I try and build a simple Cocos2d app using the template I get all sorts of errors, typically where it cant find the paths to the relevant cocos2d directories. Gary |
| July 8, 2010 at 7:37 pm #606 | |
| Nat Weiss | Yes, that’s the easiest way to add Cocos2D to your project. Just open a finder window and drag all the files in the Here’s one resource that might help: |
| July 27, 2010 at 3:33 am #610 | |
| marcotronic | Hi, 2010-07-27 05:29:19.269 QuexlorLite[11041:4e03] Cannot find executable for CFBundle/CFPlugIn 0xc506670 </Library/Audio/Plug-Ins/HAL/DVCPROHDAudio.plugin> (not loaded) What does that mean? Are those plug-ins really missing? I’ve never come across them… Thanks PS: Sorry for posting this in the “Welcome” thread. I should have opened a new thread for that… |
| July 27, 2010 at 4:16 am #611 | |
| marcotronic | As I’ve seen now – the errors just occur in the simulator. On the device everything works just fine… Marco |
| July 27, 2010 at 7:16 pm #613 | |
| Nat Weiss | Marco. Yup, I get that in the console when I run the simulator as well. To be honest, it’s just a warning message I’ve always ignored. Here’s a thread that might help if you want to get rid of it: http://stackoverflow.com/questions/2345263/cannot-find-executable-for-cfbundle-cfplugin-error |
| July 29, 2010 at 9:30 am #617 | |
| pjorge | Hi, I am trying to develop boardgames. They have a limited board and you just move a bunch of pieces around (2 players games mostly). So, it’s not the same kind of game that the one developed in the book. Anyway, I have read a good chunk of the book and I can say it’s the first time I think I understand Cocos2D. The best explanation so far. I would like a few more details, but I can always ask here :-) Best |
| July 30, 2010 at 4:19 pm #622 | |
| gpyles | Nat, Just started reading the book last night. Was getting ready to buy Starcraft II when I saw a post talking about your book. Here’s the link to the site: http://www.learn-cocos2d.com/2010/07/stumbled/ Decided to spend that money here instead. Hope it turns out to be a wise decision! ;-) -Greg |
| July 30, 2010 at 8:23 pm #625 | |
| Nat Weiss | @pjorge: Glad you are understanding Cocos2D! It was the same for me with DirectX back in the day. Finally, it all just became clear. @gpyles: YES. Good for you. A similar situation happened in my life when Starcraft I came out. :) |
| August 2, 2010 at 10:07 pm #633 | |
| jorgemendoza | Hey Nat!, i just got the gameKit today, it’s a very nice material, i had been looking for something like this for a long time, as soon as i finish develop my first game i’ll add you to the credits! jejeje. |
| August 2, 2010 at 10:28 pm #635 | |
| Nat Weiss | Thanks! |
| August 8, 2010 at 6:58 pm #644 | |
| Wout0r | Hi all, I just bought this Kit and I think its awesome. Just to let you know, haha. I may have some questions in a few days, when I finished the book! I know where to find the forum. ;) Thanks for this great book & source, Nat! Wouter |
| August 9, 2010 at 4:44 am #647 | |
| Nat Weiss | Hi Wouter! Welcome. Thanks. |
| September 10, 2010 at 11:59 pm #722 | |
| GamingHorror |
Hehe, game development beats playing Starcraft 2! That’s the way I like it. :) |
| September 13, 2010 at 11:22 pm #736 | |
| Nat Weiss | Oh yeah.. Just remembered to share my favorite video games of all time! :) 1. Crystalis (Nintendo) |
| September 14, 2010 at 6:08 am #740 | |
| stahlmanDesign | My favourite game is old: Below the Root (Apple IIe / C64) Besides having the biggest map for any game at that time, it had sophisticated and subtle movement. You could walk, run, crouch, jump, and glide like a flying squirrel (if you had a shuba). It was also one of the first games where you could choose to be one of 5 different characters, each having strengths and weaknesses that would change how you approach tasks in the adventure. This was the best game ever in 1985, and it is still magic today. This is really the only reason I want to make a game, to create worlds like this. More modern: |
| September 14, 2010 at 7:11 am #741 | |
| stahlmanDesign | Out of curiosity, what languages would have been used to make games on the Apple IIe / Commodore 64 in 1984-85 ? It couldn’t have been Basic. Pascal was not powerful enough either. I can only imagine it was some combination of Basic and Assembly Language. I do remember around 1989 a lot of buzz about C, and I think C++ came out in 1985, but would probably have been too late for those old computers. |
| September 16, 2010 at 8:36 pm #749 | |
| Nat Weiss | Wow. I checked out those vids and pics of Below the Root and it made me want to play right now! I’m very impressed they pulled that off in text mode. Reminds me a little bit of ZZT. I loved ZZT because it allowed us to make our own levels and even had a programming language (ZZT-OOP) for creating your own dialogue and interacting with the player. It looks like you are right about the programming languages used on Commodore 64 / Apple IIe. |
| September 26, 2010 at 2:20 am #768 | |
| CyberGreg | Sid Meirs Alpha Centauri / Alien Crossfire – played back on my first gen lime green iMac! and still continue to play it every so often. I somehow managed to get an OSX beta version of the app executable that even works on current intel macs. Enjoy playing Diablo II but not on Battlenet, go figure. Now lets turn on the way back machine I think it was called Dragon Warrior for the Atari 2600. Played that until the rubber bellows busted on my controller. |
| November 6, 2010 at 1:26 am #837 | |
| Plaureano | Starcraft… Lemmings… World of goo… |
| December 1, 2010 at 2:43 pm #929 | |
| Lolly | Hi Everyone, I just bought the gamekit and a couple iphone and objective-c books to get me started making my own games after years of playing them. a small portion of my Favourite games, there are way too many to list. 1. Bubble Bobble (arcade) |
| December 2, 2010 at 4:00 am #931 | |
| pbacchi | My Favorite Games are World of Warcraft Doom .. was just ok for me.. I never got into First Person Shooters.. but the graphics were SO impressive for when It came out. I used to play the game just to look at the graphics :) |
| December 8, 2010 at 6:14 pm #964 | |
| andreas.loew | My favorite games: Gothic I,II |
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