Wouldn’t it be cool if you could write a Cocos2D game with one codebase and deploy it to multiple devices, say iPhone and Android? Well, thanks to Cocos2D-X, this is now possible. You can write cross-platform, portable games with the … Continued
Wouldn’t it be cool if you could write a Cocos2D game with one codebase and deploy it to multiple devices, say iPhone and Android? Well, thanks to Cocos2D-X, this is now possible. You can write cross-platform, portable games with the … Continued